While the growth of online and social networking games threatened the traditional video games in 2010, VentureBeat reports that video game acquisitions and funding deals rose 130 percent to $1.89 billion in 2010, up from $819 million in 2009. The figures are representative of all areas of gaming except mobile gaming, which is tracked in a separate market.
“Movement in funding and acquisitions also has ramped up between Western markets and entities in Asia, centered likewise on the growth to be found in various aspects of online gaming,” says Steve Bailey, games analyst at IHS, a marketing research firm based in El Segundo, California, that created the report.
“In particular, the global opportunity presented by versatile browser-based content, on both PC and mobile platforms, drove companies in Asia and the U.S. alike to embrace opportunities presented by each region,” says Bailey.
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